recordsfert.blogg.se

Shadow of war vs shadow of mordor
Shadow of war vs shadow of mordor












You can practically buy 1 of every one of the Loot Chests / War Chests JUST by using Mirrian as a majority, and Gold as another currency, of which both currencies are EASY to get in Shadow of War. Monolith have designed a system that is practically suited and able for you to essentially and simply ignore the entire idea of purchasing Gold to buy the Gold/Mithril Loot Chests / War Chests. The "Microtransactions" In Shadow of War are almost NONEXISTANT, you are only able to buy the Gold Currency to buy the Gold/Mitril War / Loot Chests, of which you can get Gold in the Online variety of Misions, Silver Chests on the other hand is bought by Mirrian, and you get so much of Mirrian it's just #ImRich# They've got new fleshed out responses too - Kill a Captain's Blood-Brother, even if they're on your side, they'll go after you, they might even hold you responsible for their death even if a smiple Graug that was not dominated by you killed them.Īnd better yet, some actions even ATTRACT Captains - Poison a Grog Barrel? Bet you someone called "The Poisoner" Ambushes you and tells you how it's done, Kill a Ghul? A Ghul Keeper will ambush you, that sort of thing.Ĭombat is also revolutionised, I always feel like I need a Bodyguard and need to Ambush my Enemies with 3 of my Followers JUST incase the tides turn into the enemy's favor.Īlso, about the Microtransaction Controversy, let me tell you this from someone who's been playing the game and bought the Gold Edition There's tons of new personalities, voice templates and even unique-voice template Uruks such as the "Agonizer" or "Tower", in Shadow of Mordor there were some Uruks with these unique dialogues and personality presets, such as "Blood Axe" or "Blood Storm".

shadow of war vs shadow of mordor

Originally posted by FastSmith:Micro transactions aside, which game is better? Then it becomes easier, but it still isn't as easy as SoM Everything is bigger and badder and far more interesting enviornment wise.Īlso if you're masochistic you can play on nemesis difficulty, trust me it's no jokeĪlso if you're masochistic you can play on nemesis difficulty, trust me it's no joke It's actually hard until you get the ability to brand. It does feel like there are more things to get stuck on running around in this game however, but thats a biproduct of significantly better level designs. It feels like a huge improvement in just about every way from the first one. Originally posted by GrishdaFish:I think its better. Building an army is very satisfying, and its genuinely fun deciding who gets to live and join you and who you get to murder in a horribly satisfying way. The nemesis system has a lot of extra bits that make it more interesting, from ambushes to betrayals. I had one captain break my sword and talk ♥♥♥♥ after he killed me, so I decided to murder him instead of recruit, just out of spite. They do a great job of pissing you off at times if they kill you and mock you. Although, executions are a bit less frequent with the change from 5-8 hits on a combo to filling up a bar, but you can get a skill to instakill orcs on well timed counters.Ĭaptains and above have more personality this time around, but are less "orcish" at the same time. Everything is bigger and badder and far more interesting enviornment wise.Ĭombat feels similar, only with more skills and ways to dispatch orcs.

shadow of war vs shadow of mordor shadow of war vs shadow of mordor shadow of war vs shadow of mordor












Shadow of war vs shadow of mordor